Thursday, July 11, 2013
Playtesters Needed
The game is currently titled Soldier, Merchant, Priest. It is a quick, light, vaguely medieval-to-renaissance themed card game using a non-standard deck. It contains elements of bluffing, betting and trick-taking. I think the game actually works, but as you can imagine it is difficult to evaluate a game like this on my own. I can't bluff myself.
If anyone would be interested in testing this game out, I'm perfectly willing to make a set for you and mail it to you. (It's literally just me scribbling some notations on index cards, though, so don't expect anything fancy.)
You can read the rules here or download them here. I'll very briefly describe the game as follows.
The deck consists of four suits—soldiers, merchants, priests and nobles. The merchants and priests have number values. The soldiers are all identical. The nobles are each unique. The players take turns laying cards down in front of them one at a time, and eventually one may decide to "call" either merchants, priests or soldiers. The other players must then call a suit in turn. By calling a suit, the player is declaring how he intends his score for the round to be calculated—in either a merchant-centric way, a priest-centric way or a soldier-centric way. Then, they can continue laying down cards one at a time. Eventually, everyone will pass, and once they have, whoever has the highest score in the cards they laid down wins the round. An interesting bit is this: If you win having called Merchants, then you get no points, but your hand size is increased by one in all future rounds. This is important not only because it adds flexibility to your play in future rounds, but because the cards you keep in your hand each round score points for you as well. Each card laid down, then, is a kind of bet—and having more cards in your hand each round gives you more to bet with.
The noble cards, meanwhile, allow the players to change the rules of the game for a round. For example, laying down the "Smuggler" card changes the rule for counting score so that players are now encouraged to play a lot of low value merchant cards instead of a few high value merchant cards. The "General" card, as another example, allows you to use soldier cards as a substitute for cards of a different suit.
A round goes pretty fast—I'm sure less than two minutes a round in general. The game, then, is a pretty quick fast paced one.
If you are interested, contact me and I'll send you a set! Get some friends together and try it out. I believe it plays well even with just two players, but I'm interested to hear whether you think so as well. Probably the maximum that should play the game right now is four, chiefly due to the size of the deck. (Forty cards.)
I'll also send you a questionnaire, which will include a "free response" section as well as some more specific questions about replayability, the existence of a dominant strategy, the clarity of the rules, and so forth.
Friday, July 5, 2013
Games, Philosophy and Thrill-Seeking
This post is personal, not in the sense that it reveals personal details that would usually be kept private, but in the sense that it's not intended to make universally valid claims, but instead only to report the experience of the author. (With the implicit hope that this experience is shared by others.)
That experience is this: I like philosophy, and I like board games, and the two activities don't feel all that different to me, and here I'll say something about why.
I feel guilty on revealing this (maybe the post is personal in that sense after all) because I seem to have both trivialized philosophy and unduly elevated gaming in a single unconsidered action. But I'll try to overcome that problem as I write this post.
I am having trouble tracking down where I got this idea, but my favorite definition of "game" (pace Wittgenstein!) goes something like this: A game is an activity whereby one or more people limit themselves artificially to certain rules, in pursuit of a goal that has no value independently of that activity. ("Artificially" here meaning the rules are not simply reducible to rules found outside the activity. The rules are special to the activity. Otherwise, life itself would be a game, and it's not, is it?)
Meanwhile, my favorite definition of Philosophy is one I made up, though there are clear shades in it of things several famous thinkers have said in the past. That definition is this: Philosophy is conceptual thrill-seeking.
Thrill-seeking? What I mean by this is the kind of thing we do when we ride roller coasters, or go bungee jumping, or chase tornadoes. What's in common here? We're putting ourselves into a position that forces us to be aware of how tentative our security is—but typically, we're doing so in a way such that our security is not really that much in question. We're simulating life-threatening loss of security, though not necessarily actually experiencing a life-threatening loss of security. (I say not necessarily, and put this in terms of what's typical, because thrill-seeking can involve greater or lesser degrees of actual danger. But most thrill-seeking activities involve numerous fail-safes such that the activities basically are safe.) Strangely, though we know we are safe, much of our reaction to the situation involves the same kinds of feelings we would have were the simulation actual—were we actually unsafe. It is this combination of feeling unsafe while knowing we are safe that allows for thrill-seeking to be a fun activity—and a valuable one.
Why is it valuable? We learn about ourselves, our limits. We can use the experience to prepare for genuine emergencies. We discover facts and ways of doing things which would not occur to someone in a totally safe situation. And so on. The utility of thrill-seeking seems fairly clear. It has basically the same value as exploration does, though what's being explored isn't a surface but rather a person or a community (in the case of communal thrill-seeking activities such as sky diving or mountain climbing.)
So what I'm claiming about philosophy is that it is a kind of thrill-seeking. Well, I'm reporting that that is definitely what it is for me, and I suspect it is so for many others as well. Even the kind of philosopher who builds intricate systems in defense of a dearly held religious belief (who you might think isn't thrill-seeking at all, instead doing something like building a fortress) I would say is likely engaging in thrill-seeking. For in Philosophy, there's no distinction between the architect and the construction worker. To plan out the system is to build the system. And the construction worker must climb out onto dangerous ledges, balancing on beams where a slight misstep will lead to terror followed by death. And so, therefore, when it comes to system-building, must the architect as well—for the philosopher fills both of these roles simultaneously. In defending a dearly held belief by building an intricate conceptual system and elaborating in in response to attacks, this kind of philosopher must often ask herself about the consequences of possibilities that are very uncomfortable for her dearly held belief. This can't help but be thrilling. And going out on these limbs has all the same value as thrill-seeking for her, allowing her to anticipate things that can't normally be anticipated, to create a new way of thinking about her self (or her system) and her/its limits, and so on.
Meanwhile, for me (and I'm sure at least some other philosophers) the thrill seeking aspect of Philosophy is much more direct. I like to think about personal identity because it is great fun to consider what it must be like from the inside to realize one has no continuing self. I may or may not become convinced that this is so, but more than half the reason I consider the question in the first place is to get that abyssal feeling of being on the brink of realizing one's own destruction—all the while knowing I am actually perfectly safe because my kids are going to enter the room in the next moment and whatever else is true or false about the metaphysics of personhood, I will be a father again (or at least, I will not be able to help but think of myself that way, and I am happy for that even if it turns out it is an illusion of some kind).
I've gone a little off topic, but to recap: Philosophy is conceptual thrill-seeking, and games are activities of following artificial rules in pursuit of goals with no value outside the game.
And on reflection, I think we can see the two things I just defined must share a number of similarities. What is the goal of bungee jumping? It is to hang in the air unsuspended. That has no value outside the activity of bungee jumping! Indeed, in most other contexts, it is absolutely disvalued! And, in order to bungee jump, one must wear a harness, and one must jump off a bridge (or other high platform). These are artificial rules! These are not things one must do just to live or be part of a community or anything everyday such as that. These are special rules one imposes on oneself artificially in order to engage in a particular activity—an activity with a goal that has no independent value outside that activity. (Engaging in the activity itself has utilitarian value as I argued above, but the goal internal to the activity is not valuable itself.)
Okay so then Philosophy is a game. Not a particularly new thought at all, but I think the thrill-seeking/gaming connection is an interesting addition to that notion anyway.
I started out talking specifically about board games at the beginning of this post. There's nothing particularly insightful about that—it's just that I've never been much of a physical game-player, my own personal style is much more (cripplingly) oriented toward the intellect, and so on. So since board games are a primarily intellectual activity, of course they are the kind of game that will feel, from the inside, most like philosophizing to me. I know this not to be universal—I know philosophers who encounter philosophy as an activity, and don't recognize any ultimate distinction between physical and intellectual activity. It's all stuff you do with your body. I recognize that intellectually—but like I just said, I recognize it intellectually.
Is doing philosophy more like playing a game, or more like creating a game for others to play? After all Philosophy isn't just about finding solutions to known problems (that'd be playing a game) but also about finding problems for known solutions (that'd be creating a game). The two activities probably aren't actually distinct for any problem that's really complicated anyway. So the answer is just "both," I think.
Tuesday, June 25, 2013
A Possibly Final Post on Mercy
In previous posts (here, here and here) I've been arguing that the concept of mercy should take into account agent beliefs and attitudes. In other words, somewhere in the analysis of the concept, we should be talking about what the agent believes (and what his attitudes are) concerning the permissibility of his action and the nature of his situation. As I argued, if our analysis doesn't include some such element, certain merciful actions will not be called merciful. For example, a judge who, mercifully, gives a prisoner a sentence smaller than the maximum, when in actual fact it turns out the judge was required to give the maximum sentence, will not be said to have engaged in a merciful action if our account of mercy only takes into account what is actually permitted instead of what the judge believes is permitted.
Yet, as noted in those prior posts, every account of mercy that can be found in the relatively contemporary literature fails to take such considerations into account. All of them turn on questions of what is actually permitted by some standard or other, and none of them turn at all on what the agent believes about his situation or the permissions that apply.
Is it simple to correct this omission? Should we just take whatever the best account of mercy is that leaves out agent beliefs, and simply add an "agent belief" clause? For example, suppose the (otherwise) best account of mercy says an act is merciful when both it and a more severe option were permitted by some standard or other, and the agent chose it out of compassion. In such a case, can it be as simple as amending this to say an act is merciful when the agent believed a more severe option was available and also believed both the more severe option and less severe option were permitted?
This may seem inevitably to be the kind of thing I must say if I'm going to insist on taking agent beliefs into account. But I don't quite like it. It seems to me that agents can be merciful without believing themselves to be following any single standard. They may, in fact, believe themselves to be breaking with all applicable standards. (It may be they're necessarily wrong to think this, but right now, recall, we're talking about what the agent believes). It doesn't seem to me that mercy rests, conceptually and necessarily, on standards in this way. Permissibility standards are often an important part of the discussion about whether an act was merciful or not. But the agent need not have any particular beliefs about standards in order for an act to be merciful.
And so in my latest post I introduced the Internal Principles Account of Mercy:
One strength of Markosian's contextualist style account of mercy is that it offers a nice explanation as to why intuitions about mercy often differ. Take the case of the Nazi Doctor, for example:
So then, those of us who are not Nazis but who do find this to be a merciful act may be thinking (on Markosian's account) that the relevant permissibility standard is something like "permissibility according to Nazi laws." Well, actually, I'm not too sure any of us who find the act plausibly merciful really do have any single such standard in mind. To my mind this is a weakness in Markosian's attempt to explain differing intuitions—it's not very plausible that there is any single permissibility standard anyone ever has in mind that makes both torturing innocent children and not torturing innocent children permissible. (Not that no such standard could be constructed artificially, rather I'm just making the psychological claim that none of us thinking about the doctor's actions have any such standard in mind.) But anyway, if there are such standards that we do have in mind, this would explain the differing intuitions. Different people having different beliefs about which permissibility standard is picked out by their context of utterance.
But my account, in addition to giving the right result for a certain difficult case where Markosian's fails (LINK), also seems to give a plausible explanation for differing intuitions about mercy. For people have different ideas about what principles other people are, or can be, genuinely psychologically moved by. In the Nazi doctor story, his compassion on the single child seems inexplicable. Why this child and no others? For this reason, we're invited, even if only subconsciously, to imagine some motivation for this compassion. And if IPAM is the correct account of mercy, and when thinking about the Nazi doctor we fail to think of a plausible way to explain how one person could both be genuinely moved to torture innocent children and genuinely moved by some other principle to spare this particular child, and moreover to choose the latter course of action out of compassion, we could very well be tempted (based on IPAM) to reject the categorization of this act as merciful. In other words, if we can't make sense of the doctor's action as an instance of the scheme described in IPAM, then of course we will not judge the doctor to have been merciful. And it's plausible to think someone might sensibly fail to see how to make the doctor's actions make sense in this way. For, really, how could a plausible human being be so motivated? If he's genuinely moved to torture small children, doesn't this practically preclude any genuine psychological motivation, associated with compassion, to spare this particular child?
Meanwhile, if one can come up with such an imagined set of motivations, it surely becomes much more plausible to think of the doctor as merciful. It's a little hard for me to come up with such a thing, since I myself find the doctor's action to be unmerciful simply because it's inexplicable (just as described in the previous paragraph) but I can make a go of it. Perhaps the doctor is genuinely moved by a belief that the torture will lead to important physiological discoveries, something he cares about inherently. And perhaps he's also genuinely moved by the kind of generalized protective feelings we all have for children. And though in most cases he has managed to quash that protectiveness in the name of physiological discovery, in this particular case something about the child reminds him of his protective instincts. Perhaps she subconsciously reminds him of a child he once knew. And so he arranges to have her sent away from the camp somewhere safe. If I think of the doctor as someone experiencing this as a difficult decision, one his mind quivers back and forth over, causing him real emotional tension, because he really is genuinely moved by two opposing principles and it is ultimately his feelings of compassion—usually dormant but briefly awakened in this particular case—which move him toward the less severe act, then I do begin to think of the doctor as merciful. Granted I had to add some details. But the details are there, if anything, simply to make the example explicable as the actions of a human being I can understand. (It may be there were actual Nazi doctor cases in Germany before and during world war two. I don't claim it to be impossible—I'm simply expressing how inexplicable such cases seem to me. But once I supply certain details, and begin making the doctor's actions "explicable" as the product of principles genuinely psychologically moving the doctor in incompatible directions, then his actions start to feel more like merciful actions to me, even as I continue to see him as repugnantly evil.)
So in any case, whether this is convincing or not, I think I have now completed my blog exploration of this topic. I now have a paper to write, to present a new account of mercy and explain how it has all the benefits of Markosian's powerful account, none of the downsides, and accounts for more than what he accounts for.
Thursday, June 20, 2013
Directly Affecting People’s Emotions in Order to Persuade Them
One of these characters frequently uses his power on his friends, which typically bothers them when they realize it's happening. To them it feels invasive and deceptive. But this character (called Breeze) argues that there is nothing wrong with soothing people while trying to persuade them or affect their reactions. He notes that we use the way we dress, changes in tone, implicit threats, and so on, to persuasive effect and these methods are typically taken to be unobjectionable. Soothing is just another example of this, on Breeze's account. It is a persuasive art which proceeds by affecting another's emotional state, hoping thereby to affect the person's decisions.
Breeze argues that by soothing people, he is simply encouraging them, doing the same thing you and I might do using words and non-verbal cues.
Is there anything to this argument? Laying it out, the argument goes:
- There are many means of persuasion that consist in more or less direct action on others' emotions (rather than strict rational persuasion through the presentation of propositions for logical consideration) and which are unobjectionable.
- Soothing is relevantly like the above-described means of persuasion
- Therefore, Soothing is unobjectionable.
Of course not everyone is aware enough of the soothing phenomenon to be able to watch out for it like this. Yet notice that people in the real world are certainly not all aware enough of the power of a-rational non-verbal cues to affect their own actions either. Such effects are generally subconscious, and it takes special effort to notice when techniques of dress, tone of voice, and so on are being used on you. Soothing seems, on reflection, to be no more covert than these more normal means of persuasion.
What about the first premise? Are the various means of persuasion described here actually unobjectionable? If I wear a power tie because I know that people tend to be more pliant if I wear certain colors, am I doing something objectionable?
I'm of two minds on this. On the one hand, as a philosopher I almost feel duty-bound to insist that the only legitimate form of persuasion is rational persuasion, by which I mean, the presentation of articulated claims with an invitation that their recipient examine them for logical coherence with each other and with other known facts. On such a view, it would be illegitimate to attempt to affect others' decisions using the color of my tie. On the other hand, it is impossible to present a set of claims without presenting them in some manner. Manner of presentation is inherent in the act of presentation. And it seems plausible to think that every manner of presentation has some effect on the persuasiveness of the thing presented. For example, if I make a proposal to my boss while wearing slovenly clothing, things are likely to go poorly for me. But if I make the proposal while wearing neat clothing, things are more likely to go well for me. And I must make a choice as to what clothes to wear (or whether to wear any clothes at all) when making the presentation. So then, I cannot help but do something which I know will affect how my audience will feel about my proposal independently of the content of the proposal itself! If I can't help but do it, it is difficult to see how it could be considered objectionable.
(There can be a lot more to say about this. I can imagine someone arguing I should dress slovenly and let the proposal speak for itself—and if the boss is going to let my manner of dress affect his appraisal of the proposal, then my boss is in error, but I am not. Also, in other contexts I have argued that formality in dress, and formality in other contexts, has the function of allowing the content of ideas to be the most active thing in participants' heads, by hiding the particulars of manner of presentation as much as possible. Yet this is probably too strong a claim. Formal presentation is itself a manner of presentation, and has a special persuasive power of its own…)
So then, perhaps it is not objectionable to use techniques intended to directly affect emotions when trying to persuade people. It may be that these techniques are somewhat covert, and there may be something wrong with that—but perhaps the answer isn't to forbid the techniques, but to educate as many as possible into the existence and use of these techniques, so that the non-consent implied in covertness might be eliminated. Indeed, I can imagine a society in which everybody knows how to directly affect everyone else's emotions, and everyone knows everyone knows, and such actions are simply seen as a natural part of daily interaction. At this particular moment, I can't see why such a system couldn't be made to work.
I'm aware that everything I've written here is a very surface-level rehashing of thoughts people have been hammering out for thousands of years, starting at least with some of Aristotle's thoughts on rhetoric. This is philosophical work I have not familiarized myself with (to my regret). Still, the question is an interesting one, and worth discussing, even from a somewhat ignorant viewpoint such as mine. What are your thoughts?
Monday, June 17, 2013
This Website is Terrible
Monday, June 10, 2013
Why “Naturalize” Religious Doctrines?
In some previous posts (here and here) I've been discussing the doctrine of Christian Universalism, and I've been asking what this doctrine could mean (if anything) given an agnostic or skeptical view of the afterlife. In this post I want to say more about why this is an important question to ask.
I've been calling this a "naturalization" project (since it's a process of de-supernaturalizing a set of statements) but I should note that of course things like this have been done many times before. Perhaps most famously, the Demythologization project of Bultmann and many others in the early twentieth century is certainly relevant here. I'm talking about doing something roughly like what they were trying to do—to translate the claims of Christian doctrine into language which does not presuppose the existence of supernatural elements. Is there a difference between what they did and what I'm doing? Perhaps not an important one, though our motivations seem to be a little different. As far as I know, the motivation for the Demythologizing project came from a belief that modern humans simply can't believe supernatural claims anymore. Of course you might think that claim straightforwardly false. In the early twentieth century, plenty of "modern humans" believed plenty of supernatural claims. So you might suspect they meant "modern humans well versed in critical and scientific traditions, as we hope all humans will be someday soon." But this doesn't seem to be quite what they meant—Bultmann, for example, preached his demythologized gospel to wage laborers, for example miners. So he seemed to have in mind a very broad group, if not every single actual human being alive at the time.
But I've known too many well educated and knowledgable people who did in fact believe supernatural claims to be true. Not wanting to spend much time on the probably-useless and not-particularly-charitable project of deciding who counts as a "modern human" and who doesn't, I'll instead just make a stronger claim. It's not that I don't think anyone can believe supernatural claims. It's that I think they shouldn't. Or anyway, to back off a little from that—I don't think anyone should ever be moved by an unverifiable factual claim.
(Unverifiable moral claims are different. So I should clarify the distinction—in this post, I call a "factual claim" any claim that purports to describe an event, i.e., a composition of moving pieces that takes up some concrete space and time.)
Why shouldn't we be moved by unverifiable factual claims? When it comes specifically to claims about an afterlife, one reason is a moral one. Claims about an afterlife tend to serve the function of delineating rewards and punishments for one's behavior before death. But it is my experience of religion, and I do not recall ever having found any religious person who denies this once I brought the idea to their intention, that good religious beliefs encourage the religious person to see good actions as good in themselves, and not as good for the sake of a reward. Put simply, good religious values are supposed to be fundamentally unselfish. But actions motivated by reward are fundamentally selfish. So it would seem that good religious values themselves inherently demand an explanation of religious doctrine which doesn't make reference to reward or punishment in an afterlife. But what other purpose can there be for talk of an afterlife?
(Well, that's not quite fair. As opposed to carrot/stick style punishments and rewards, afterlife talk can be construed as serving a kind of encouraging function that doesn't involve reward per se. For example, Heaven can be thought of, not as a reward, but as the natural state of things which God is bringing about for his creation, and which we are encouraged to work towards not because it's good for us, but because it's good in itself. And among Christian Universalists, Hell is not always conceived of as "punishment" except in the sense that being divested of those illusions that seem like one's own self can be a "punishing" experience, i.e., painful. For example, the idea for me as a Christian (even prior to being a Universalist) is that you're not supposed to be motivated to avoid the pain of hell and so to "accept Jesus into your heart" or whatever, but instead, that seeking the truth by allowing oneself to be guided into it even when it means a shattering of illusions can be a necessary but very unpleasant experience. The function of thinking of heaven, in this case, was not supposed to be as a reward, but as something upon which to hang one's hopes. "Things are bad now, but they'll get better." That's not a reward, exactly. It motivates without making you think your actions will cause you pleasure. In other words, it gives meaning to your actions without trying to set up a causal relation between your actions and your happiness. So heaven and hell talk doesn't have to serve as a source of reward and punishment meant to motivate behavior in the fashion of a carrot and stick. They can be instead cast as encouragement, meant to motivate behavior in the fashion of an army sergeant reminding his soldiers that an end is in sight and everything that's happening is to the good.)
So far the discussion has involved a fairly narrow point about a specific kind of supernatural belief—belief in heaven and hell. Above I made a more general claim—that one shouldn't be moved by any unverifiable factual claims. How do I justify this?
Put simply, an unverifiable factual claim lacks any of the features that make factual claims useful for basing actions. For if the claim is truly unverifiable, then nothing I do in response to the claim will ever give me a reason to think the claim either true or false. (In other words, I'll have no way to learn whether the claim was in fact an accurate guide to action.) But if nothing will give me a reason to think the claim true or false, then I will do just as well to treat the claim as false as I will to treat the claim as true. (If this made a difference, then the claim would be verifiable, contrary to hypothesis.)
That's the argument in a nutshell, but put so succinctly it may be hard to parse. So to illustrate, take the following claim:
"Fairies exist, but are invisible, and never act in ways that can't be explained by purely non-fairy means, and will grant your wishes if they are made in a spirit of kindness."
If understood as unverifiable, then the features that make it unverifiable also render it useless for basing actions. For example, say I were to make a wish, and the wish was not granted. If the claim was useful for basing actions, then from this lack of wish fulfillment, I should be able to conclude that the claim was false. (And so, adjust my future actions accordingly.) But since the claim is unverifiable, I'm free instead to simply say my wish was not made in a spirit of kindness, whatever my impressions had been. Meanwhile, suppose the wish was granted. Well, since the granting of the wish, per hypothesis, could be explained without reference to fairies, the granting of the wish gives me no reason to think the claim verified. Once again, I've failed to learn anything about the truth status of the claim.
Its truth or falsity makes no difference in my world. In short, the claim is compatible with absolutely any sequence of events. But that very fact makes the claim completely useless to me. It teaches me nothing about how the world works. And so it is senseless to be moved by it. I may as well affirm it as deny it—it makes no difference either way.
But denying it is better than affirming it. For the fact that the claim turns out not to be amenable to verification means that believing it is a waste of time and mental resources, and more importantly, means that one should suspect the reliability of whatever led you to entertain the proposition in the first place. If that source is leading you to entertain unverifiable propositions, you should wonder at its usefulness, or if it is a person or group of people, you should wonder about its motivations.
So that's the argument that we shouldn't be moved by unverifiable factual claims. And claims about heaven and hell are unverifiable factual claims. One might argue that we may find them verified after we die. But this is not the kind of verifiability that makes a claim useful for basing action. If a man tells me that treasure lies beyond a door, but that no one can return after going through the door, then I have no way to test his claim without risk—but the risk is not justified unless I know the claim is true. So I cannot know ahead of time whether the risk is justified. Hence I cannot rationally take the risk. Hence I cannot rationally test the claim. This renders the claim useless for basing action. There's no principled way to act on it.
Since, then, claims about Heaven and Hell are unverifiable factual claims, we should not be moved by them. But if we should not be moved by claims about Heaven and Hell, then if we are to maintain the validity of Christian doctrines of Heaven and Hell, we must understand them as making something other than an unverifiable factual claim. Very few people think that they are verifiable factual claims if interpreted straightforwardly (I have known a few—a few years ago there were claims in some circles that a Russian oil drilling company had actually discovered Hell!). So it seems we have these choices:
- Claims about heaven and hell are verifiable, but do not mean what they seem to mean most straightforwardly, or
- Claims about heaven and hell are unverifiable, but are not factual claims (i.e. are more like value claims).
Either way, some kind of translation project is called for. That is my intention in this set of blog posts. In my previous post (link) you can see that I'm trying to cast claims about universal salvation as claims about how each person's life is to be evaluated "in the final analysis" (in a sense somewhat vaguely defined in that post). This sounds like a value claim, which means I'm going for the second option above. However it seems likely it will also involve a lot of claims about what people's lives are actually like, which would suggest an approach like the first option. I do not know yet if I'm going to settle on one side or the other of this dichotomy, or instead whether I'm heading for a kind of hybrid of the two. I'm making this up as I go!
Your thoughts?
Friday, June 7, 2013
In the Near Future, A POTUS Makes a Strange and Surprising Speech Against The Advice of His Advisors Concerning Universal Surveillance
My fellow Americans.
It has come to your attention recently that government agents are tracking every single phone call you make. We chose not to reveal this to you, but the information's leaked, and we can't plausibly deny it. So there you have it. Your calls are on record. And look, you're going to find out about this anyway, so I may as well go ahead and publically reveal this: We're also tracking your internet usage. Any kind of electronic communication you engage in, we now know about it.
I recognize that this sounds frightening. I could talk down to you. I could tell you that if you're not doing anything illegal, you have nothing to worry about. I could promise that we have rules in place, in-house, designed to avoid abuses of this system. In fact, we do have such rules in place. And I have signed several super-secret executive orders—I promise!—disallowing use of this information for any purpose other than lawful intelligence gathering about current known enemies of the American people.
So yes, I could give you these platitudes. They're even true! But you know, and I know you know, that they don't get to the heart of the matter. They don't address what you're actually worried about—and right to be worried about. The concern isn't that we might catch you doing something illegal. The concern is that we might use information about your purely legal activities against you. Maybe this would be done by a few "bad actors" at first, but you're worried—and you're right to be!—that, if not now, then eventually, this kind of corruption would become so endemic to the system that it would start to become normal. Would become part of the system. Maybe even would end up codified. Perfectly legal. And you're right to see this as a problem.
You all see a certain basic modicum of privacy as a fundamental requirement for a working Democracy. And the surveillance program I've described is incompatible with that kind of privacy. That's a fact I can't deny. So you might be tempted to conclude, then, that we do not have a working Democracy. That the appearance of Democracy belies an underlying reality in which people, moved by fear and paranoia, allow themselves to be cowed by political and police forces over which they have no similar power of surveillance. Sure you'll all continue to "vote." But you'll all be afraid to attempt any truly radical change should the major political powers in this nation choose to disallow it. Because they'll be able to use the information they have about you to manipulate you, to make you believe lies, to cow you into submission. By now you must be thinking that Democracy—real Democracy—surely couldn't survive this!
But I am standing here before you to reassure you. Yes these powers are vast and could have the kinds of effects I've just described. But please rest assured. Democracy is alive and well in the United States of America, and always will be. It may be a kind of Democracy you don't find described in your high school textbooks. But I want to argue that it's real Democracy—rule by the people, for the people. But it requires viigilance. For the new Democracy doesn't live in the houses of Congress, or in presidential elections. The new Democracy lives much closer to home than that. Through this surveillance program, we've brought the possibility of a New Tyranny right into your very homes. So the new Democracy lives like this: It lives when you continue to ask the hard questions, the ones that make you uncomfortable and unsure of your own security. It lives when you do everything in your power to find ways to hide your activities from us. That's where the new Democracy lives: In the struggle. The struggle between us, the new Tyranny, and you, the ones with the will towards independence and the power of free-flowing information to make it work even in the face of what we're trying to do to you.
Let me not mislead you. As President of the United States, I will continue to use every kind of power I have available to me to ensure that those working to keep our nation stable and strong and safe from its enemies will have access to every bit of information they can realistically handle. This includes every bit of information that exists about you, your communications, your whereabouts. I must do this. We must do this. The United States has enemies that are quick, have access to immense power, work in the shadows, and simply can't be fought in any traditional way. The existence of these enemies—and they will never go away, as soon as one is destroyed, two more will take its place—absolutely requires that we use all means available to us to be sure we've seen not just what they're up to at any given moment, but what they could be up to. In fact, our enemies are learning how to use you, the American people, against yourselves. They are learning how to extract patterns from your movements, and how to nudge you in just the right ways to bring about disaster on a whim. To prevent this, we need to know more than they know. We need to know everything. Universal surveillance is a necessary part of this. We cannot give it up. To do so would be to invite destruction on our nation. Our technologies have developed immensely over the past few decades, such that we can gather all this information, and with computer programs able to detect patterns no human would ever notice, we can use this information. And we will. To do anything less would be utterly irresponsible.
We're doing it for your own good today. But you're right to worry that some future administration, or actors within this administration, or heck, even me, might be too tempted to use it for their own good in the future. And that, my fellow Americans, is why you must fight what I am doing. I will not lie and tell you I'll stop this surveillance. Anyone in my position who tells you they've stopped gathering every bit of information they can is either lying or foolish. I like to think I'm not foolish. In the past, we've simply lied to you, hoping enough of you would believe us to make the problem go away. But I believe this is information you can handle. Or anyway, it's information you must handle. Because the very same information technology that lets me get all this information about you makes it almost impossible to stop a continual stream of leaks from revealing the scope of this operation to you anyway. If it's not common knowledge now, it will be in short order. My advisors have urged me not to make these points, but they can't be denied. We're watching you, and you know we're watching you. And this makes you part of the program.
I am not asking you to cooperate. Your cooperation in this surveillance would destroy the country just as surely as our failure to surveil. It would mean the death of the ideals this nation was founded on. No, whatever you do, do not cooperate with this surveillance program. Fight it. Find ways to hide from us. Pull together all your know-how and find ways to get under our radar. And fight it politically. Not by voting—the politicians will always promise to end surveillance, and they will always fail to do so. No, fight it in the courts. Fight it in the media. Strive by every means you can against this surveillance program.
Because we need to know where our weaknesses are. If our enemies find our weaknesses, we die. We need you—you who we are sworn to protect, whose will we are sworn to uphold—we need you to find our weaknesses. And in so doing, you will make us stronger. And you will make yourselves stronger. Through this struggle against the new Tyranny, you will maintain that modicum of privacy, that freedom you are right to thirst for, that is your birthright. We'll try to take it away from you every step of the way. But you will use your proven resourcefulness to find more and more subtle ways to keep it. And together we'll build a system that is truly Democratic, moved by the struggle of its people for freedom and self-determination. That's the new Democracy. It is how you will rule yourselves, in that struggle between Tyranny and Freedom. And unlike the old Democracy, the new Democracy will be strong. It will withstand these attacks from outside, from those who hate our freedom.
Thank you for your time. Now let's begin.